Flux.1-dev-Controlnet-Surface-Normals
Property | Value |
---|---|
Author | jasperai |
Framework | Diffusers |
License | Flux.1-dev Non-Commercial License |
Downloads | 2,074 |
What is Flux.1-dev-Controlnet-Surface-Normals?
This is a specialized ControlNet model built on top of the Flux.1-dev base model, designed to process surface normal maps for enhanced control over image generation. It enables precise manipulation of 3D structure and depth information in image-to-image transformations, leveraging both Clipdrop's surface normals estimator and the Boundary Aware Encoder (BAE) technology.
Implementation Details
The model is implemented using the diffusers library and requires bfloat16 precision for optimal performance. It processes surface normal maps as conditioning inputs, allowing for fine-grained control over the geometric structure of generated images.
- Compatible with diffusers pipeline architecture
- Supports customizable conditioning scales
- Integrates with NormalBaeDetector for map generation
- Optimized for CUDA acceleration
Core Capabilities
- Surface normal map processing for 3D structure control
- High-resolution image generation with preserved geometry
- Flexible conditioning parameter adjustment
- Integration with various normal map generation tools
Frequently Asked Questions
Q: What makes this model unique?
This model specifically handles surface normal maps, allowing for precise control over the 3D structure of generated images while maintaining the high-quality output characteristics of Flux.1-dev.
Q: What are the recommended use cases?
The model excels in scenarios requiring precise control over geometric structure in image generation, such as architectural visualization, product rendering, and creative 3D-aware image editing.