NEUROSYNC_Audio_To_Face_Blendshape

Maintained By
AnimaVR

NEUROSYNC Audio To Face Blendshape

PropertyValue
AuthorAnimaVR
Parameters228M
LicenseDual License (MIT for revenue <$1M, Commercial for >$1M)
IntegrationUnreal Engine LiveLink

What is NEUROSYNC_Audio_To_Face_Blendshape?

NEUROSYNC is a cutting-edge transformer-based model that converts audio input into realistic facial animations through blendshape coefficients. The model employs a seq2seq architecture to transform audio features into 61 distinct facial expression parameters, enabling real-time character animation in Unreal Engine.

Implementation Details

The model utilizes an encoder-decoder transformer architecture with 8 layers and 16 attention heads. It processes audio features through positional encodings and cross-attention mechanisms to generate precise facial animations. The latest version includes optimizations like half-precision inference and mixed precision training for improved performance.

  • Advanced transformer architecture with 228M parameters
  • Real-time processing capabilities via LiveLink integration
  • Supports 61 blendshape coefficients for comprehensive facial animation
  • Includes features for eye, jaw, mouth, brow, and cheek movements

Core Capabilities

  • Real-time audio-to-face transformation
  • Seamless Unreal Engine integration
  • Support for both local API and cloud-based processing
  • Comprehensive facial expression control including micro-movements

Frequently Asked Questions

Q: What makes this model unique?

The model combines state-of-the-art transformer architecture with practical real-time animation capabilities, offering both accuracy and speed for professional character animation. Its dual-license approach makes it accessible for both individual creators and large-scale commercial applications.

Q: What are the recommended use cases?

The model is ideal for real-time character animation in games, virtual production, live streaming, and interactive media. It's particularly well-suited for applications requiring seamless integration with Unreal Engine and those needing high-quality facial animation from audio input.

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